Ideation

"flinty_disregard.html" is the web I chose. Here's a breakdown of how it works and how it helps build the interactive elements of the site:


Canvas Setup

The script creates an HTML canvas element (var ccc = g("cc").getContext("2d");) which acts as the drawing surface for the text animation. All visual elements are rendered within this canvas. The font is set to a custom style (ccc.font = "24px cursive") that defines how the text will appear.

Text Animation

The variable s contains the string that will be animated. It's broken down into individual characters, including letters and digits (which control spacing and row breaks). The characters are stored in an array l, where each character is assigned properties such as x, y (position), xv (horizontal velocity), yv (vertical velocity), and ya (vertical acceleration).

Movement Logic

The upd() function is called at intervals to update the position of each character. For each character in the array l, its position (x and y) is adjusted based on its velocity (xv, yv) and acceleration (ya). Characters fall vertically with acceleration, simulating gravity, until they reach the base level (base = 300). Once the character reaches its target position (tar), its velocity and acceleration are set to zero, and it stops moving.

Mouse Interaction

The clk() function introduces user interaction. When a user clicks on the canvas, the characters that are still moving (determined by l[i].m) are affected. The xv and yv velocities are updated to make the characters bounce away from their current positions, and they start moving toward new target positions (tar values). This simulates an animation effect where the characters react to the user's input, creating dynamic movement on click.